A downloadable tool for Windows, macOS, and Linux

Fio — Make Weird Worlds, Share Them Instantly

A love letter to Radiant and Hammer.

Generate procedural liminal maps with one click. Add DOOM-style chaos. Twist space with portals. Export as a portable package and share it.

Key Features

  • Hit "play" instantly: no import, compile or bake step
  • Generate fully playable procedural liminal maps with one click
  • Entity I/O logic system inspired by Source engine
  • Classic brush-based CSG editing
  • Export creations as self-contained shareable packages
  • Local split-screen multiplayer - Two players with a single keyboard (or gamepad)
  • Designed to bring back the immediacy of classic Radiant/Worldcraft workflows

Official repo:  ViciousSquid/Fio

Download

Download
Fio_1.3.1.0_M4
External

Comments

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(2 edits)

version 1.3.0.0  (Milestone 4) has been released!

Please view the Fio Wiki thank you x

(4 edits)

I just released version 1.2.6.31 with a Procedural liminal map generator  (Tools menu)

it will automatically make playable maps with one click

Split-screen now works in Play Mode: Use console command `ss` or press F9 - control player2 with attached gamepad or cursor keys

Please view the Fio Wiki thank you x

(5 edits)

I just released version 1.2.6.0 with PORTALS - have some fun with them :-)
Also the ability export creations as package files which can be shared - and a new fullscreen mode (F12 during play mode)

plus example maps to demonstrate the new stuff   -  changelog

Please view the Fio Wiki thank you x

This is awesome can’t wait to see more also super excited for the split screen controller gaming stuff next this is really damn cool!!! Can’t wait to try the new features out  

(1 edit)

I found a BUG preventing a Spawner entity from spawning a Monster - fixed and released new version 1.2.6.1
Please read the   changelog

This looks super cool  going to give it a try, how good is it for building full games by chance? I had some other questions but am gonna give it a shot and play around with it. Is there a chance theres local coop/splitscreen implemented in with the scripting tools provided (this is just my favorite thing and want to add it in all my stuff)? Is it pretty extensive to use for different kinds of games and building your own systems in engine? This just looks really cool so I was just curious about some stuff!

Hi thanks for your message. Everything made cannot yet be exported but I'm working on that - in future this will be capable of exporting self-contained games. 
I like your idea of split-screen and I will work to implement this

(1 edit)

I would absolutely love the split screen idea for me it’s really important and not a lot of game engines allow for it easily this is really cool by the way I was having so much fun just messing around and building little levels last night. One suggestion with the monsters and entities it would be really cool to add your own icons in the future. Thought the monster icon was cute and thought it would be neat to change the little icons to whatever you would like. Loving it so far going to keep this saved and watch for any updates!!!!

Deleted 52 days ago
(2 edits)

Version 1.2.6.0 was just released with the ability to customise monster sprites in the 2D view.

* Creations can be exported to .fiopak files 
* .fiopack creations can be imported and played via the File Menu
* F12 in Play Mode goes fullscreen
* PORTALS! 


Split-screen coming next!     changelog

Heck yeah I’m so excited to see what you do next with this engine. it’s also really awesome to have something labeled as a liminal engine it really does have that feeling. Also it’s awesome you added the ability to change that I love customizability and it adds a lot at least to me.

(4 edits)

Hi StarlitWolf!

I just uploaded 2.1.6.30 with split-screen 

Use console command "ss" or press F9 during Play Mode

Player 2 is controlled with an attached gamepad or via cursor (arrow) keys

changelog  here 


I do not have a gamepad so let me know if this works.